When you’re facing down a legendary dragon or clearing a dwarven ruin packed with Falmer, you want gear that won’t let you down. Daedric weapons represent the pinnacle of smithing in Skyrim, jet-black, sinister-looking, and packing enough damage to drop most enemies before they know what hit them. Whether you’re a stealth archer sniping from the shadows or a berserker charging headfirst into battle, these weapons deliver the raw power high-level players demand.
But getting your hands on Daedric gear isn’t as simple as looting a random chest. Crafting them requires serious investment in smithing, rare materials, and a bit of know-how. This guide breaks down everything you need to know: how to craft or find Daedric weapons, their exact stats, the best enchantments to slap on them, and how they stack up against Dragonbone alternatives. Let’s jump into what makes these weapons worth the grind.
Table of Contents
ToggleKey Takeaways
- Daedric weapons are the second-highest tier armaments in Skyrim’s base game, delivering 20-30% more base damage than Ebony weapons and ranking among the most powerful choices for high-level combat.
- Crafting Daedric weapons requires Smithing level 90, the Daedric Smithing perk, Ebony Ingots, and Daedra Hearts—with hearts being the rare bottleneck material available from the College of Winterhold or Shrine of Mehrunes Dagon.
- Pairing Daedric weapons with enchantments like Chaos Damage, Absorb Health, or Paralyze dramatically increases their effectiveness, allowing a fully upgraded Daedric Greatsword to exceed 200 damage before enchantments are applied.
- While Dragonbone weapons offer marginally higher base damage (1-2 points), Daedric weapons are easier to craft and perform virtually identically when upgraded and enchanted, making them the practical choice for accessibility.
- Different character builds—from two-handed warriors to stealth archers to shield tanks—can leverage Daedric weapons effectively, with optimal enchantments and perks tailored to each playstyle.
What Are Daedric Weapons in Skyrim?
Daedric weapons are the second-highest tier armaments available in the base game, outclassed only by Dragonbone weapons introduced in the Dawnguard DLC. They’re forged from Ebony Ingots and Daedra Hearts, giving them a distinctive obsidian appearance with crimson accents that scream “endgame gear.”
Lore-wise, Daedric equipment is tied to the Daedric Princes, powerful beings from the plane of Oblivion. The weapons themselves aren’t literally pulled from Oblivion, but the Daedra Hearts required to forge them come from Daedra, which explains the connection. In gameplay terms, they’re the gear you work toward once you’ve outgrown Steel, Dwarven, and even Ebony equipment.
Daedric weapons appear at level 46+ in leveled loot lists, though you can craft them earlier if you hit Smithing level 90 and unlock the Daedric Smithing perk. They’re recognizable instantly, no other weapon type in the game has that menacing black-and-red aesthetic.
Why Daedric Weapons Are the Best Choice for High-Level Players
Damage Output and Base Stats
Daedric weapons hit harder than almost anything else in Skyrim. The Daedric Warhammer tops the charts with a base damage of 27, making it the hardest-hitting weapon in the game outside of unique artifacts. The Daedric Bow sits at 19 base damage, outperforming every other bow except the Dragonbone variant.
Here’s the kicker: when you factor in smithing improvements and enchantments, that base damage scales into absurd territory. A fully upgraded Daedric Greatsword with a Fortify Smithing potion can push past 200 damage before enchantments. Add Chaos Damage or Absorb Health, and you’re deleting health bars in one or two swings.
Compared to Ebony weapons (the tier below), Daedric gear offers roughly 20-30% more base damage depending on the weapon type. That’s not a marginal upgrade, it’s the difference between a three-hit kill and a one-hit kill on high-level enemies like Draugr Deathlords.
Weight and Practicality Considerations
Daedric weapons are heavy. The Daedric Warhammer weighs in at 31 units, and even the Daedric Dagger is heavier than most one-handed weapons at 6 units. If you’re running a light armor build or focusing on carry weight for looting dungeons, this can be a pain.
That said, the weight rarely matters in combat. Weapon weight doesn’t affect swing speed in Skyrim, only the weapon type does. A Daedric Sword swings just as fast as an Iron Sword. The real concern is inventory management, especially if you’re hoarding multiple weapon types for different situations. The Steed Stone blessing or enchanted gear with Fortify Carry Weight solves this issue pretty cleanly.
How to Obtain Daedric Weapons in Skyrim
Crafting Daedric Weapons: Requirements and Materials
Crafting is the most reliable method for getting Daedric weapons. You’ll need Smithing level 90 and the Daedric Smithing perk, which sits at the far right of the Heavy Armor smithing tree. Before you can unlock it, you’ll need to invest in perks like Steel, Dwarven, Orcish, and Ebony Smithing.
Each Daedric weapon requires:
- Ebony Ingots (1-5 depending on weapon type)
- Daedra Hearts (1 per weapon)
- Leather Strips (1-2)
Daedra Hearts are the bottleneck. They’re rare drops from Dremora and other Daedra enemies, but you can also buy them from Enthir at the College of Winterhold (restocks every 48 hours) or find a guaranteed one at the Shrine of Mehrunes Dagon after completing “Pieces of the Past.”
For Ebony Ingots, hit up Ebony ore veins in Gloombound Mine or buy ingots from blacksmiths. Players committed to smithing improvements often stockpile these materials well before hitting level 90.
Finding Daedric Weapons as Loot
Starting at level 46, Daedric weapons begin appearing in leveled loot. You’ll find them in boss chests, on high-level Draugr, and occasionally in the hands of Revered or Legendary Dragons. The Sanctuary (Dark Brotherhood HQ) and Labyrinthian are solid farming spots for high-level gear once you’re in the appropriate level range.
Random enchanted Daedric weapons show up at level 47+, which can save you the trouble of enchanting them yourself. The trade-off is you can’t control the enchantment, and some (like Turn Undead) are borderline useless for most builds.
Daedric Quest Rewards
Several Daedric artifact quests reward unique weapons that match or exceed standard Daedric gear:
- Mehrunes’ Razor (Daedric dagger with a chance to instantly kill)
- Mace of Molag Bal (Daedric mace with soul trap and stamina damage)
- Ebony Blade (two-handed sword that absorbs health)
These are solid alternatives, though they can’t be crafted or improved at a grindstone without the Atronach Forge exploit or mods. Many players pursuing in-depth crafting strategies prefer standard Daedric weapons for upgrade flexibility.
Purchasing from Merchants
Once you hit level 46, general goods merchants and blacksmiths can stock Daedric weapons, but it’s unreliable. Dremora Merchant (summoned via the Black Book “Untold Legends” in the Dragonborn DLC) sometimes carries them, and Glover Mallory in Raven Rock occasionally stocks Daedric gear if you’ve completed his quest.
Purchasing is expensive, expect to drop 2,000-5,000 gold per weapon. It’s faster to craft them yourself.
Complete List of Daedric Weapons and Their Stats
Daedric Sword
- Base Damage: 14
- Weight: 16
- Base Value: 1,250 gold
- Speed: 1.0 (standard one-handed)
The go-to one-handed weapon for balanced builds. High DPS, reasonable weight, and widely compatible with most enchantments.
Daedric Greatsword
- Base Damage: 24
- Weight: 23
- Base Value: 2,500 gold
- Speed: 0.75 (standard two-handed)
Fastest swing speed among two-handed weapons. Lower per-hit damage than the warhammer or battleaxe, but higher DPS in sustained fights.
Daedric Battleaxe
- Base Damage: 25
- Weight: 27
- Base Value: 2,750 gold
- Speed: 0.7
Middle ground between greatsword and warhammer. Hits harder per swing than the greatsword but sacrifices a bit of speed.
Daedric Warhammer
- Base Damage: 27
- Weight: 31
- Base Value: 3,000 gold
- Speed: 0.6
Highest base damage in the game. Slow swing speed makes it less effective against fast-moving enemies, but nothing survives a power attack from this thing.
Daedric Dagger
- Base Damage: 11
- Weight: 6
- Base Value: 500 gold
- Speed: 1.3
Essential for stealth builds. The 15x sneak attack multiplier (with the right perks) turns this into a one-shot machine against humanoid enemies.
Daedric Mace
- Base Damage: 16
- Weight: 20
- Base Value: 1,500 gold
- Speed: 0.8
Slightly slower than the sword but hits harder. Solid choice if you’re running a mace-focused perk build.
Daedric War Axe
- Base Damage: 15
- Weight: 18
- Base Value: 1,500 gold
- Speed: 0.9
Splits the difference between sword and mace. Minimal practical difference in most scenarios.
Daedric Bow
- Base Damage: 19
- Weight: 18
- Base Value: 2,500 gold
- Draw Speed: 1.0
Second only to the Dragonbone Bow. Absurd damage when paired with Fortify Archery enchantments and the right perks. Staple weapon for stealth archers and anyone who values range.
Best Enchantments for Daedric Weapons
Enchantments for Melee Weapons
Absorb Health is the gold standard for survivability. It drains health from enemies and transfers it to you, effectively turning every hit into a heal. With a high-charge soul gem, you can sustain through brutal fights without chugging potions.
Chaos Damage (requires Dragonborn DLC) is the highest raw DPS enchantment. It randomly deals fire, frost, or shock damage, and each element levels separately with the Augmented Flames/Frost/Shock perks in the Destruction tree. Stacking all three perks makes Chaos Damage absurdly strong. According to tier lists on Game8, Chaos Damage consistently ranks as a top-tier enchantment for endgame builds.
Fiery Soul Trap combines soul trap with fire damage. It’s efficient for keeping soul gems stocked while still adding DPS, though it doesn’t scale as hard as Chaos Damage.
For two-handed weapons, Absorb Stamina is situational but useful for power attack spam builds. It’s niche compared to Absorb Health but has its place.
Enchantments for Bows
Chaos Damage again takes the top spot. Bows already benefit from sneak attack multipliers, and adding elemental burst damage makes them even nastier.
Absorb Health works well for archers who occasionally get rushed. It won’t proc on every shot due to enchantment mechanics, but it’s solid insurance.
Paralyze is hilarious and effective. Enemies drop like ragdolls, giving you free follow-up shots. The charge cost is steep, so keep backup soul gems handy.
Soul Trap is practical for soul gem farming, especially if you’re running an enchanting-heavy playthrough. Pair it with the Soul Stealer perk for automatic fills.
Improving Daedric Weapons: Smithing and Upgrades
Using the Arcane Blacksmith Perk
The Arcane Blacksmith perk (Smithing level 60) lets you improve enchanted weapons at a grindstone. Without it, you’re stuck with base damage on any enchanted Daedric weapon you find or create. It’s a must-have if you’re running enchanted gear.
Improving a Daedric weapon requires Ebony Ingots. Each upgrade step (Fine, Superior, Exquisite, Flawless, Legendary) increases damage by a percentage based on your Smithing skill and active bonuses.
Maximizing Smithing Bonuses with Potions and Gear
To push Daedric weapons to Legendary quality, you need more than just high Smithing skill. Stack these bonuses:
- Fortify Smithing enchantments on gloves, ring, necklace, and armor (max +25% per piece with a grand soul gem)
- Fortify Smithing potions crafted from Blisterwort + Glowing Mushroom or Sabre Cat Tooth + Spriggan Sap
- Notched Pickaxe (+5 Smithing when equipped)
With 100 Smithing, a 130% Fortify Smithing potion, and enchanted gear totaling +100%, you can push a Daedric Greatsword from 24 base damage to well over 200. Players focusing on advanced smithing techniques often use the Alchemy-Enchanting loop to craft absurdly strong potions, though some consider it borderline exploitative.
Daedric Weapons vs. Dragonbone Weapons: Which Is Better?
Dragonbone weapons edge out Daedric in raw base damage, by about 1-2 points depending on weapon type. The Dragonbone Warhammer deals 28 damage versus the Daedric’s 27, and the Dragonbone Bow has 20 damage compared to the Daedric Bow’s 19.
That difference is marginal. Once you factor in smithing improvements and enchantments, the gap narrows to the point of irrelevance. A Legendary Daedric Greatsword with Chaos Damage will delete enemies just as effectively as its Dragonbone counterpart.
The real deciding factors are availability and aesthetics. Dragonbone weapons require Dragon Bone and Dragon Scales, which only drop from dragons. If you haven’t farmed dragons extensively or completed the main quest, Daedric is easier to craft. Plus, let’s be honest, Daedric gear looks way cooler. That black-and-red scheme is iconic.
For min-maxers chasing every last point of damage, Dragonbone wins on paper. For everyone else, Daedric is more than enough. Reviews on RPG Site frequently cite Daedric weapons as the sweet spot between power and accessibility.
Best Character Builds for Using Daedric Weapons
Two-Handed Warrior Build
Focus: Heavy Armor, Two-Handed, Smithing, Enchanting
This build revolves around face-tanking damage while dishing out massive hits with a Daedric Warhammer or Greatsword. Invest heavily in the Two-Handed tree, prioritizing perks like Champion’s Stance (power attacks cost less stamina) and Devastating Blow (increased critical damage).
For armor, pair Daedric weapons with Dragonbone heavy armor or Daedric armor for maximum defense. Enchant gear with Fortify Two-Handed and Fortify Health to stay alive in prolonged fights.
Standing Stone: The Lord Stone for bonus armor and magic resistance, or the Warrior Stone for faster skill leveling.
Stealth Archer Build
Focus: Archery, Sneak, Light Armor, Alchemy
The infamous stealth archer. Equip a Daedric Bow with Chaos Damage or Absorb Health, and clear dungeons from the shadows. With perks like Deadly Aim (3x sneak attack damage with bows) and Assassin’s Blade (15x sneak attack damage with daggers), you’ll one-shot most enemies.
Carry a Daedric Dagger as backup for close-quarters sneak attacks. Light armor keeps you mobile, and Alchemy lets you craft invisibility potions for emergency escapes.
Standing Stone: The Shadow Stone for daily invisibility, or the Thief Stone for faster skill progression.
One-Handed and Shield Tank Build
Focus: One-Handed, Block, Heavy Armor, Restoration
This build turns you into an unkillable wall. Equip a Daedric Sword or Mace with Absorb Health, and block incoming damage with a Daedric Shield. The Block tree’s perks like Shield Wall (increased block effectiveness) and Quick Reflexes (slow time during power attacks) make you nearly untouchable.
Restoration provides emergency healing, and Heavy Armor perks like Cushioned (half damage from falling) and Conditioning (worn heavy armor is weightless) keep you mobile even though the gear’s heft.
Standing Stone: The Atronach Stone for 50% spell absorption and extra magicka, or the Lady Stone for faster health and stamina regen.
Conclusion
Daedric weapons are the endgame standard for a reason. They hit hard, look intimidating, and scale beautifully with smithing and enchanting investments. Whether you’re crafting them at level 90 or looting them from high-level dungeons, they’ll carry you through the toughest content Skyrim throws at you, dragons, Draugr, and everything in between.
The path to acquiring them isn’t trivial. You’ll need to grind Smithing, farm Daedra Hearts, and invest in the right perks. But once you’re swinging a Legendary Daedric Warhammer or sniping enemies with a fully upgraded Daedric Bow, the effort pays off in raw, satisfying damage numbers. And if you’re still debating Daedric versus Dragonbone, remember: the best weapon is the one you actually enjoy using.